October 29, 2008

Milk's Tale: For Those Who Haven't Watched Yet.



This film was just screened in Hiroshima' 08, an International Animation Festival. I don't know why & how they want to showed this... I would never know if they didn't send me a cert..

Anyway, for those who never watch this, it is my final project that I completed together with my group members: Hoi Mun, Carlyn, Melissa, & Batman a.k.a. Kang Hang in year 2006.

*Margarita, hope you love this~ ^^

October 17, 2008

无厘头x钻牛角尖x鸡蛋里挑骨头x无聊 之问题一:我与贝多芬篇


为什么

why

我是我
me is me

贝多芬是贝多芬

beethoven is beethoven

贝多芬不是我
me is not beethoven

我不是贝多芬
beethoven is not me

为什么
why

October 07, 2008

The Power of BAK KUT TEH


You gave me power.
You gave me strength.
You gave me encouragement.
You gave me warm.
I love you, BAK KUT TEH.


The Journey to BAK KUT TEH.. (from my house)


Hear BAK KUT TEH, See BAK KUT TEH, Speak BAK KUT TEH.
Almost there...


China Town Gate

Arrived!

The Menu


I finally ate bak kut teh in Golden Mountain!! Have been dreaming about you since I came here. Taste not bad, price is ok. I get what I want tonight, I'm satisfied~



September 22, 2008

自然律

点与点行成线, 线与线行成面, 面与面行成体; 体与体就成了空间, 空间移动时就有了时间; 这就是所谓的时空, 将时空扩大就成了宇宙...

这是否就和 《易经》 中的: 易有太极, 是生两仪; 两仪生四象, 四象生八卦.. 是相辅相成的?

我们每天所对着的 Maya 也是建造于这概念吧~

那么..又是从何而来呢?

September 14, 2008

Sneaker Eater

Sneaker Eater

This is a new project I'm going to start, named 'Sneaker Eater'. It took me abt 6 hours to paint this. Based on a Nike Dunk SB reference. More updates on this project will be posted in the future! Behold~^^

September 12, 2008

07 Reel: Walkcycle Part 01 [Normal...?]

Walkcycle is 1 of the difficult thing to make it good, especially a 'normal' walkcycle. This is what I did during my term break: 'Normal' walkcycle.

What is 'normal'? Does a character act nothing at all is called 'normal'? without any expression/emotion called 'normal'? Or without any exaggeration on the animation/movement is called 'normal'? It's not easy to give a clear definition. Somehow I always feel a character who act nothing at all, no expression/emotion is kind of fake, as he pretend to be 'normal' but he's actually not. A normal character doesn't act 'normal'.

This is how I did, I try to reduce the exaggeration to the max; I just don like to animate a character without any exaggeration, it's not an animation to me.

And try to add an emotion to this character, with a subtle facial expression and body gesture. Just imagine when a person walking on the street, he must have some kind of emotion with him: He is happy today, or sad, mad, or bored...

Of cause, some study and analyze on how to do a walkcycle have been done as well. Like few good reading, look at how's human walk...~

Btw, this is a Norman character, which provided by my character animation class instructor.
I actually still working on these, not the final aniamtion yet. Perhaps I can reduce the followthrough that I did for its hands and foot. Comments and critiques is welcome~!! =D


Normal Walkcycle 01 (a little bit of joy~)


Normal Walkcycle 02 (frustrating...)


Normal Walkcycle (this suppose to be happy walkcycle! haah^^)

September 06, 2008

Principles of Animation

Let's revise a bit of the Principles of Animation:

1. Squash & Stretch
2. Anticipation
3. Staging
4. Followthrough & Overlapping Action
5. Slow-in Slow out/ Fast-in Fast out
6. Exaggeration
7. Secondary Action
8. Weight
9. Timing
10. Straight Ahead & Pose to Pose
11. Solid Drawings
12. Appeal

How many do you still remember?
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